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Archive for the 'Gaming' Category

2/10/2007

Wii Weights

I think Nintendo Wii is really selling the idea that you can lose weight and exercise while playing games. With the Wii it wouldn’t be surprising since you technically have to emulate the sport games like tennis, golf, badminton, etc….that’s pretty cool. I think this idea is going to sell like hotcakes and with this Wii Weights, we’re going to have a legion of Wii Athletes for sure.

2-9-07-wii-weights.jpg

Wii Weights

And this guy has tried and tested the Wii Weights, it works!!
Read it HERE.

Check out his video compilation of his 6 weeks Wii weight loss program:

Posted by The Expedited Writer in Gaming, Non-electronic | No Comments »

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1/26/2007

Wii News for gamers

wii.jpg

Wii

Nintendo Wii is set to offer its gamers access to world news. Consoles which has internet connection and an Opera browser will be able to browse for their daily dose of world news in the midst of a virtual tennis game. I don’t really know how it works but being connected to the world while playing videogames sounds like a good idea for now. At least people are not so “disconnected”.

News will be displayed through an interactive map, which users can navigate with the Wii’s wireless controller, Kaplan said.

“The beauty of it is it zooms in and out of areas of the world,” she said. “So if you really want to focus on regional news or national news versus international, you just blow up the map of the U.S.”

Imagine - advertisements for Wii Consoles…. but as of now, there are still no news on whether advertising spaces are up for grabs in the consumer market yet. It also appears that Nintendo aren’t the only console out with to offer online video streaming with its console. The Xbox was the first to launch its internet gameplay which has gathered a lot fans.

I guess, the thing that is “new” here is that Wii now offers CNN/MSNBC/CNBC/BBC/etc to the public. Something for the more serious crowd, I suppose. I can imagine an office having a Wii already as part of stress management.

Is Japan’s Wii going to have the same service offered? Why, yes…a Japanese News Company named Goo will be providing Nintendo’s Japanese-language news.

Source: CNN News

Posted by The Expedited Writer in Gadgets, Gaming, Home Audio/Video, Japanese Gadgets | No Comments »

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8/26/2005

The pachinko museum

Regine, over at We-make-money-not-art.com wrote this piece about the Pachinko Hakubutsukan (Pachinko Museum) which offer visitors a chance to see 148 machines, including many rare ones.

Pachinko is a vertical pinball game, in which steel balls are released from the top and players try to get them into winning holes to release yet more steel balls… When they accumulated enough of those balls (and they decide not to play them), players are rewarded with small goods, often tiny gold bullions, according to the number of balls they won. Just next to the parlor, a prize buyer will then exchange those prizes for cash. The buyer and parlor being technically two separate bodies, they operate in a legal grey loophole that doesn’t qualify as gambling. Pachinko started with simple wooden-frame machines after WWII, and is now a very high-tech industry involving more electronics than gravity.

She also link to the original article at The Japan Times and to interesting facts about Pachinko (such as the one where one-third of operators being North Koreans, Japanese pachinko business is actually a major source of remittances to North Korea).

More pics here and here.

Posted by Yves in Gaming | No Comments »

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4/26/2005

Toshiba Cell Simultaneously Decoding 48 MPEG-2 Streams

Toshiba Demonstrates Cell Simultaneously Decoding 48 MPEG-2 Streams - Click for larger image

Tech-On! reports that the Cell microprocessor jointly developed by Toshiba, Sony, and IBM, can simultaneously decode 48 SDTV format MPEG-2 streams. At the “COOL Chips VIII” in Yokohama a few days ago, Toshiba presented a demo movie in which 48 MPEG-2 streams stored on a HDD were “read, decoded and projected to a 1,920 x 1,080 resolution display divided into 8 x 6 cells, each of which showed a different video fitted to the cell size”.

They add that “of the eight synergistic processor elements (SPE) featured by the Cell, six are used for decoding 48 MPEG-2 streams and one is used for scaling the screen. The remaining SPE can be used for a completely different processing”. Which, Gizmodo noted, will allow Sony to follow their plan to putting a Cell processor inside each and every Playstation 3.


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3/30/2005

Sony PSP debut in US

Sony PSP debut in US

Taro, over at news.3yen explains why Sony should have “un-cripple” the WiFi browser in the PlayStation Portable (and how they will do it in May!). Click here to read.

Posted by Yves in Gaming, Handheld | No Comments »

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